Well aren't you sweet ; )
thanks for stopping by. Yeah, we need to change gears here; we've been idling by on a combination of Shambhu's reasonably steady weekly stuff and my variable freelance income, and doing ok, but since she got the boot from the club (ouch!), things have changed, so it's time for me step up and carry the whole bunny. I can do a lot of things, and they have many applications. Below is thoroughly excessive, but that seems to be what the situation requires: we got us a Transition to manage.
So, here we go:
Motion graphics/animation: I've been using After Effects since 97 or so, have a pretty deep knowledge of it, augmented with some skills in 3D. Very general purpose tool, After Effects (AE); one can use it for everything from simple titles and graphics to full on creative wildness. Film titles, logo treatments, animated music videos, special effects, tons of options. My reel will show you some of that range. Many of my jobs have been projects unlike anything I've done before; problem solving is a specialty. I'm especially good at communicating concepts; I've done a lot of work with LabTV, explaining science to teenagers, and also my work with Fraunhofer/PYCO shows my technical side. How complicated I go is of course budget-dependent, but I can generally give excellent value for any price point.
My general graphics page shows more of the full range of things. Most things were done for projects that really didn't require much in the way of far-out design, so you don't get to see so much of that, but here and there it peeks through. Ideal job? Stage visuals for a trippy band, or graphics for techno music labels. But my main thing is production for whatever you've got: give me a busy art director who knows what they want, and I'll be back quick with it done right.
I know how to organize a project correctly, and set things up so that the work is easy to sort out for later artists. Also, I'm good at helping clients clarify goals, and make something that will help them attain them. Clients need not be in Berlin; I work with several US clients via skype and FTP, and it works out great.
One of the many uses for AE is creating animatics, where you take flat sketches and storyboard elements, and place them in 3D space, with camera moves and animation. This is a piece I did for a game proposal; someone else did the rough sketches, and audio, and I cut up the elements and modified them and made the whole thing jump and swing. It's a great tool, for everything from helping sell a larger project better than a simple storyboard, to previsualizing actual shoots or animations before the real work begins.
Another aspect of AE is rotoscoping, where animated vector paths are used to isolate moving video elements, for anything from simply separating them from the background, to more creative uses. This is a piece I did for Target, while employed at Curious Pictures, a large shop in NYC. I was often their go-to guy for tougher parts of shots, and was also called on to the teach junior artists the right way to do things.
Which brings us to teaching. I have taught 8 college courses in AE/motion graphics, and lots of private tutorial sessions. I will be teaching it at Games Academy here in Berlin in June. AE is a wonderful tool, a great combination of power and wide-open intuitiveness, and super versatile. Once you learn it, you'll wonder how you ever did without. From your imagination to video, a good time in human history, innit?
Another side to the computer graphics is print work for techno/ambient labels. Boy I'd love to do some more of that, yeah? My flyers for my old party Undercity, and a poster/flyer I did last year are a good start.
I can also do basic DVD authoring, good enough for most needs. What I don't know I can probably learn, though I also know enough to wave off if it's out of my league.
Sorry, don't really have much in the way of website skills, I leave that to the people who live and breathe it. But I can help you design the structure...better than many I've seen.
I'm a fine arts painter, trained at Cooper Union in NYC. That should really impress you but you probably haven't heard of the school...sigh. Tons of work to see on my site. When possible, I make them really elegant, too. Unfashionably, I like to make decorative subtly-psychedelic work, stuff that looks great over the couch (oh my! such a thing!), and is more about sustaining a feeling of trippiness than looking like I read too many books in some silly masters program. I don't mind at all trying to work to a specific setting, and try to make it work really well with the rest of the room. Want to live with my work for years? I am flattered, and do my best to ensure it will be giving up new magic for decades.
Know an empty office wall that needs something gorgeous? Maybe a new restaurant or hotel opening? Upscale doctor's office? I can hook them up. Club decoration? Oh, a boy can dream.
My drawings work well done directly on floors and walls. Got a kitchen in an old building? Pick a base color for the floor and let me at it. I'm not shy about such things. Furniture too, good fun.
I've been a DJ since 95, tons of mixes here. Used to play a lot of experimental chillout and ambient, and tons of supremely eclectic bar mixes, definitely available for any of that. Always a clear emphasis on the psychedelic, that's me. These days I am tending towards the massive techno dancefloor set, lots of love for getting up in that. I play from laptop, so I don't require turntables or CD players. Played several corporate events when in NYC, including the grand re-opening of the Brooklyn Museum.
I've also done a little original music composition, nothing terribly ambitious, but if you need something for the background of a video, I can probably hook you up.
By the way, I would hope the painting and DJing wouldn't make any potential business graphics clients take me less seriously. I have a painter's eye, and a DJ's rhythm, and don't spend all my time looking at design made mainly to impress other designers. I understand that design exists to answer a specific purpose, and I get how to move through the essential stages of a design event: context/market, attract attention, shape attention, call to action, and takeaway.
Hmmm, guess that's about it. Thanks for reading this far, really. Maybe you don't have immediate use for any of this stuff, but it would be great if you could tuck it away in your mind, maybe you'll hear of an opportunity. My direct email: . Massive smiles in your general direction!